COLORADO
MODEL CONTENT STANDARDS
FOR
PHYSICAL EDUCATION

 

Colorado Model Physical Education Standards

Physical education is a component of education that takes place through movement. It creates the opportunity for individuals to learn and understand academic applications for healthy lives. In physical education, as in all academic areas, students must learn the basic skills which require practice and refinement in physical education settings. Students integrate and apply these skills in everyday life. Through regular participation in physical activity, students will have the opportunity to develop a pattern of life-enhancing and self-rewarding experiences that contribute to their potential to be healthier members of society. Students should be challenged to participate daily in healthy choices and health-enhancing activities and behaviors.

Physical education and athletic programs have different purposes. The purpose of physical education is for all students:

In contrast, athletic programs are essentially designed for students who desire to specialize in one or more sports and refine their talents in order to compete with others of similar interests and abilities.

Developmentally appropriate physical education programs are designed for every child from the physically gifted to the physically challenged. The intent is to provide students of all abilities and interests with a foundation of movement experiences that will eventually lead to active and healthy lifestyles. Physical education provides educational experiences that are movement based and that contribute to a student's comprehensive health status as well as other areas of academic performance and achievement. Federal legislation mandates that all children should have the right to participate in developmentally appropriate physical education activities, therefore, special populations should be recognized and their needs addressed. Inclusion of physically and mentally challenged students creates special conditions in the physical education classroom. Adjustments in teaching strategies to educate students with challenging conditions must be expected and accepted as a variable which will influence student results.

As an integral part of the educational process, physical education provides opportunities for students to participate in activities that promote wellness. Utilizing the strategies of problem solving, goal setting, and cooperative learning, physical education contributes to the understanding and knowledge of a healthy, active lifestyle, emphasizes safe and cooperative physical activity practices and contributes to an understanding of the consequences of substance abuse and to the practice and promotion of non-violent physical activity. As a result of physical education, students are more likely to be better prepared as productive students, workers and contributors to their communities and organizations within society, as documented by the American Heart Association; the U.S Department of Health and Human Services, "A Report of the Surgeon General and the National Association for Sport and Physical Education (NASPE)."

Advances in technology applied in the physical education classroom provide a tool for instruction, assessment and record keeping. Technology offers the opportunity for advancement in instruction and enhanced student learning in physical education.

The success of attaining physical education standards is directly related to student contact time, appropriate equipment, class size, and available facilities. Physical education can occur in a variety of environments such as the dance studio, swimming pool, gymnasium, field house, court, playing field, weight room, and out-of- doors. To ensure the competent delivery of safe physical education programs that are developmentally appropriate, standards should be administered by licensed physical education specialists.

Colorado Model Content Standards

PHYSICAL EDUCATION

1. Students demonstrate competent skills in a variety of physical activities and sports.

2. Students demonstrate competency in physical fitness.

3. Students demonstrate the knowledge of factors important to participation in physical activity.

STANDARD 1: Students demonstrate competent skills in variety of physical activities and sports.

RATIONALE
As with all academic areas, basic skills are the foundation of a more active and productive life. The daily quality application of fundamental movement skills is the process by which we develop skillful movers.

In order to meet this standard, the student will:

Grades K-4

In grades K-4, what students know and are able to do includes:

A glossary of terms can be found at the end of this document.

Grades 5-8

As students in grades 5-8 extend their knowledge, what they know and are able to do includes:

Grades 9-12

As students in grades 9-12 extend their knowledge, what they know and are able to do includes:

STANDARD 2: Students demonstrate competency in physical fitness.

RATIONALE
Through regular participation in physical activity, students will develop appropriate levels of physical fitness. By obtaining and maintaining appropriate levels of fitness, students will be able to carry out daily tasks without undue fatigue, respond to emergency situations, and possess sufficient energy to enjoy active and productive lifestyles.

In order to meet the standard, students will:

Grades K-4

In grades K-4, what students know and are able to do includes:

Grades 5-8

As students in grades 5-8 extend their knowledge, what they know and are able to do includes:

Grades 9-12

As students in grades 9-12 extend their knowledge, what they know and are able to do includes:

STANDARD 3: Students demonstrate the knowledge of factors important to participation in physical activity.

In order to meet this standard, students will:

RATIONALE
The media and a variety of scientific sources report new evidence regarding the direct relationship between the comprehensive health of the student, the successful academic person and the quality producer in the work force. Therefore, in order to become a more active and productive citizen, the student must know how to make safe, healthy, and wise decisions about physical activity.

Grades K-4

In grades K-4, what students know and are able to do includes:

Grades 5-8

As students in grades 5-8 extend their knowledge, what they know and are able to do includes:

Grades 9-12

As students in grades 9-12 extend their knowledge, what they know and are able to do includes:

Glossary

Aerobic exercise - long-duration exercise that relies on the presence of oxygen for the production of energy; it may be used to control body weight, reduce the percentage of body fat, improve the circulatory function, and reduce blood pressure.

Anaerobic exercise - short-duration exercise completed without the aid of oxygen; it is used to build muscle mass and to improve one's ability to move quickly and to deliver force.

Developmentally Appropriate Movements - the sequential movement experiences provided for children based on their individual, unique developmental levels.

Fundamental Movement Skills - basic movements that involve the combination of movement patterns of two or more body segments. The three categories of fundamental movement skills are locomotor, non-locomotor, and manipulative movements.

Locomotor movements - movements in which the body is propelled from one point to another. Examples include walking, running, leaping, hopping, jumping, galloping, sliding and skipping.

Non-locomotor movements - stability movements in which the axis of the body revolves around a fixed point. Examples include bending, stretching, twisting, turning, lifting and falling.

Manipulative movements - movements in which force is imparted to or received from objects. Examples include throwing, catching, kicking, trapping, rolling, dribbling, striking and volleying.

Fundamental Movement Stages - the period of movement skill acquisition for children ages two to seven years. It usually involves three stages of development:

Initial Stage - characterized by relatively crude, uncoordinated movements. The movements are at the beginning level or first attempt phase. (Typically, two- and three-year- olds function at this stage.)

Elementary Stage - characterized by improvement in coordination, rhythmical performance and greater control over physical movements. (Typically, three- to five-year-olds function at this stage.)

Mature Stage - characterized by the integration of all the component parts of a pattern of movement into a well-coordinated, mechanically correct, and efficient act. (Most six- or seven- year-olds can attain this stage.)

Games, Dance, and Self-Testing Experiences - represent the primary content areas of Physical Education.

Dance - Responding to rhythm is one of the strongest and most basic urges of children. Dance is an extension of rhythmical movement into creative, expressive, interpretative, and structured activity.

Rhythmic Fundamentals - involve developing an understanding and feel for the elements of rhythm. Rhythmic activities include discovering rhythm, applying rhythm, singing rhythms, finger plays, rhymes and poems, singing dances, and creative dance.

Lummi Sticks - are the small sticks (e.g., wands) used in a rhythmic activity to work on rhythmic tapping, flipping and catching.

Tinikling - is a rhythmic activity that involves steps, hops, jumps and leaps in various combinations inside and outside a set of two 8-foot poles.

Structured Dance - includes folk, square, country, aerobic, jazz, modern, and ballet.

Games - Games may be classified in a variety of ways depending on their purpose and nature. Games may be used as a tool for applying, reinforcing, and implementing a variety of fundamental movement and sport skills. Games may be a primary means of learning new movement skills.

Cooperative Games - emphasize group interaction and positive socialization in a cooperative setting that de-emphasizes competition.

Lead-up Games - active games that involve the use of two or more of the sport skills, rules, or procedures used in playing the official sport.

Low-Organized Games - include activities that are easy to play, have few and simple rules, require little or no equipment, and may be varied in many ways.

Fielding/Run-Scoring Games - games that involve a player striking or kicking an object and then running a specific pattern while the opposing team members retrieve the object (Examples: softball and kickball).

Invasive Games - played on courts, fields, rinks, or pools by two teams of equal sides. As the game is played, teams intermingle and attempt to outscore the opponent by invading the opponent's territory (Examples: basketball, soccer, ultimate frisbee).

Net/Wall Games - those games in which teams are divided by a net or play is against a wall (Examples: badminton, tennis, handball).

Target Games - those games that require a target(s) at which the players aim and must hit to score (Examples: bowling, golf, and recreational games such as billiards.)

Sports - games governed by a set of rules and regulations which may be classified as dual, individual, and team sports.

Dual Sports - such as badminton, tennis, handball, and racquetball.

Individual Sports - such as golf, swimming, cycling, bowling, and outdoor pursuits.

Team Sports - such as basketball, field hockey, soccer, softball and volleyball.

Self-Testing Activities - Movement activities that allow students to perform as individuals and to establish personal standards of achievement.

Apparatus Activities - activities that use either small apparatus (hoops, wands, balance boards, etc.) or large apparatus (balance beams, indoor climbers, cargo nets, etc.).

Individualized Movement Challenges - may be used to develop and refine movement skills.

Perceptual Motor Activities - develop and refine specific perceptual motor abilities and selected perceptual skills. Examples are body awareness, spatial awareness, directional awareness, and temporal awareness.

Movement Framework/Concepts - involves learning "how, where, and with what" the body moves.

Body - movements include parts of the body as well as total body actions.

Space - where the body moves:

Directions - include forward, backward, diagonally, sideward, up, down, and various pathways.

Levels - high, medium, and low heights.

Ranges - body shapes, spaces, and extensions.

Effort - how the body moves.

Force - how strong or light, with varying degrees.

Time - how fast or slow, sustained or sudden, with varying degrees.

Flow - whether the movement is free or bound, with varying degrees.

Relationships - the movements with objects and/or people.

Movement Skill Learning

Extension - a task that adds complexity or difficulty to the prior task.

Refinement - develops qualitative aspects of the previous extending task.

Application - a competitive, self testing, or performance focus of the task.

Physically Educated Person (National Association for Sport and Physical Education, NASPE,1992):

Has learned skills necessary to perform a variety of physical activities.

Is physically fit.

Does participate regularly in physical activity.

Knows the implications of and the benefits from involvement in physical activities.

Values physical activity and its contributions to a healthful lifestyle.

Physical Fitness - a positive state of well-being influenced by regular, vigorous physical activity, genetic makeup, and nutritional adequacy. Two aspects of physical fitness are health-related fitness and performance-related or motor skill fitness.

Health-related fitness - a relative state of being. The development and maintenance of health-related fitness is a function of physiological adaptation to increased overload.

Cardiovascular endurance - the ability of the heart, lungs, and vascular system to supply oxygen and nutrients to muscles during activity.

Muscular endurance - the ability of the muscles to exert force for an extended time.

Muscular strength - the ability of the muscles to exert one maximum effort.

Flexibility - the ability of the various joints of the body to move through their full range of motion.

Body composition - the proportion of lean body mass to fat body mass.

Performance-related or motor skill fitness - related to the quality of one's movement skill.

Agility - the ability to change direction quickly while the body is in motion.

Balance - the ability to maintain one's equilibrium in relation to the force of gravity.

Static balance - the ability to maintain one's equilibrium in a fixed position.

Dynamic balance - the ability to maintain one's equilibrium while the body is in motion.

Coordination - the ability to integrate separate motor systems with varying sensory modalities into efficient movement.

Power - the ability to perform one maximum effort in as short a period as possible.

Reaction time - the amount of time elapsed from the time the senses signal the need to move to the first movement of the body.

Speed - the ability to move from one point to another in the shortest time possible.

Principle: F.I.T.

Frequency - implies that exercise must be regular to be effective. The frequent use of a body part in vigorous physical activities will either improve its efficiency or help it remain at about the same state.

Intensity - physical exertion must be beyond that required for daily living to produce fitness gains.

Time - must be of sufficient duration to be effective.

Principles of Fitness Development:

Principle of Overload - increasing the amount of work done or reducing the period of time in which the same amount of work is accomplished.

Principle of Progression - based on the concept that overload of a specific muscle group must be increased systematically over time.

Principle of Specificity - the improvement in the various aspects of fitness specific to the type of training and to the muscles being exercised.

Principle of Individuality - each student improves in level of fitness at one's own individual rate.

Scientific Areas of Study:

Anatomy - the science of the structure of organisms, such as the human body, and the interrelations of all parts.

Biomechanics - a branch of physics that analyzes motion and the action of forces on material bodies, including static, kinetics, and kinematics.

Motor Development - maturation of the neuromuscular mechanism which permits progressive performance in motor skills.

Motor Learning - the study of various factors which affect learning and performance of skills used in sports and activities (practice, repetition and feedback).

Physiology - the study of the proper functioning of an organism; the science that includes the processes and mechanisms by which living animals and plants function under varied conditions.

Specialized Movement Phase - the period of sports skill acquisition beginning with children who have attained mature fundamental movement patterns and continuing throughout life.

Transition Stage - characterized by a high degree of interest in many sports with limited movement ability in any specific sport. (Occurs with students from about seven to ten years of age).

Application Stage - characterized by the application of skills and knowledge of the game to participation in the sport itself, usually in a competitive or recreational setting. (Typically, 11- to 13-year-old students are in this stage).

Lifelong Utilization Stage - based on previous fundamental skill and sport stages and continued throughout life. Individuals select activities which they wish to pursue.

Target Heart Rate - used to determine activity intensity. It is used to enhance the level of cardiovascular endurance. Target heart rate may be calculated by using the formula: (Maximum heart rate '220' - age) x 0.70 = target rate

Weight Training - a form of fitness training that usually includes working with four variables:

Wellness - a concept which suggests that all aspects of a person's life are balanced. In addition, wellness implies that a person will be active and free from disease.

References

American Alliance for Health, Physical Education and Dance. (1988) Reston, VA. Fit to Achieve videorecording: a Case for Physical Education

American Heart Association. (1996) Dallas, TX. Statement on Exercise: Benefits and Recommendations for Physical Activity Programs for All Americans: a Statement for Health Professionals.

Dance, Music, Theatre, Visual Arts, What Every Young American Should Know and Be Able to Do in the Arts. National Arts Standards Developed by the Consortium of National Arts Education Associations. Music Educators National Conference. 1994

Gallahue, David L. (1996) Developmental Physical Education for Today's Children, 3rd. ed. Madison, WI: Brown & Benchmark. ISBN: 0-697-23730-3.

Jewett, Ann E., Linda L. Bain and Catherine D. Ennis. (1995) The Curriculum Process in Physical Education, 2nd ed. Madison, WI: Brown & Benchmark. ISBN: 0-697-16825-5.

National Association for Sport and Physical Education. (1995) Moving into the Future: National Physical Education Standards: A Guide to Content and Assessment. St. Louis, MO: Mosby-Year Book, Inc. ISBN: 0-8151-7338-5

Rink, Judith E. (1992) Teaching Physical Education for Learning, 2nd ed. St. Louis, MO: Mosby-Year Book, Inc. ISBN: 0- 8016-6744-5.

Siedentop, Daryl. (1994) Introduction to Physical Education, Fitness, and Sport, 2nd ed. Mountain View, CA: Mayfield Publishing. ISBM: 1-5593-4219-6.

Strand, Bradford N. and Rolayne Wilson. (1993) Assessing Sport Skills. Champaign, IL: Human Kinetics Publishers. ISBN: 0- 87322-377-2.

U.S. Department of Health and Human Services. Physical Activity and Health: A Report of the Surgeon General. Atlanta, GA: U.S. Department of Health and Human Services, Centers for Disease Control and Prevention, National Center for Chronic Disease Prevention and Health Promotion, 1996.

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